When the British development team Steel City Interactive announced the eSports Boxing Club last year, few people paid any significant attention to that announcement, but after yesterday's gameplay premiere, a lot could change - for the better, of course.
The aforementioned studio released yesterday a short gameplay demonstration of the alpha version of the game in which we saw a match between Eddie Hall and David Adeley, hinting that we could finally see a pretty impressive and realistic game with quite complex but at the same time attractive mechanics. First of all, we mean the previously announced "heartrate" mechanics on which the strength of the boxer will directly depend. See what kind of game it is and what we can expect from it below.
The eSports Boxing Club is currently in development for PS4, PS5, Xbox One, Xbox Series X / S, and PC, but it is not yet known when we might see it on sale.