Crysis Remastered in the PC version called its maximum quality setting the phrase "Can it run Crysis?". As the developers reveal, the name bounced off their heads because they didn't explain well enough what the setting meant.
In short, the “Can it run Crysis?” Setting it was conceived as a thing for the future and had unlimited remote viewing, instant loading of all details in level at once, etc. Even the most expensive graphics cards like the RTX 3090 are not able to fluidly perform Crysis Remastered with this setting at 4K resolution.
Since this was not explained well enough to the audience, the players mostly chose this setting looking for the maximum graphic splendor of Crysis, and in the end, they got a pretty poor performance and were disappointed. Eventually, Crytek noticed that the “Can it run Crysis” setting did them more harm than good, so they decided to leave it out of the upcoming Crysis 2 and 3 remasters.
It will also remove multiple graphics options from console versions of Crysis 2 and 3 and will focus on one balanced option between good graphics and stable performance. As for the PlayStation 5 version, it has been confirmed that it will run in 1440p resolution at 60 frames per second.
The base for this remaster this time will be PC versions of old games. By all accounts, the raytracing effects will in this case be exclusive to the PC versions of the remaster.