- Platform: PC PlayStation 4 PlayStation 5 Xbox One Xbox Series X
- Release date: Jan 20 2021
- Publisher: IO Interactive
- Development team: IO Interactive
- Genre: Action Adventure, Sneak Peek
- Engine: Glacier 2
Hitman is one of the few series that can boast of remaining consistent with its beginnings. In my opinion, it is due to Hitman 2: Silent Assassin - a game that has brought many novelties, as well as a modern way of playing. The development team of IO Interactive has been sticking to that concept for almost twenty years, as evidenced by the last title of the new trilogy. Hitman 3 may not be the best game in the franchise, but I am convinced that older players know exactly what to expect from it.
The third part is divided into six levels, ie six locations, and each is exceptionally designed in terms of interesting and striking details. Different approaches to objects and targets, as well as secret tunnels and passages, provide numerous ways to cross again. Right from the start, in a large building in Dubai, the player is made clear that the levels are not meant to be turned around just once. The game is easy to cross in just a few hours, depending on the style of play, and one of the missions can be completed in less than ten seconds.
Rarely will the game harass you with certain restrictions, and the freedom in choosing access is what makes the Hitman series special. The greatest charm of the game is the exploration of levels, ie a detailed overview of rooms, buttons, tools, documents, and all kinds of objects. The characters you come across and get in touch with are usually boring, and their stories are slow and sterile. This is especially felt in the "detective" mission, which was inspired by the movie Knives Out (2019), where you have to investigate a murder in a big villa. The atmosphere bothered me after an hour of persistent questioning and sneaking around the house, so I decided to knock out my target with one headshot in the head.
Hitman 3 does not try at any point to drastically deviate from the rest of the series, and the focus of the graphic presentation is placed on striking and interesting locations. Unfortunately, the mini-movies between the missions and the character models are poorly done, but I believe that will not bother many fans of the series. As for the technical details, I tested the game for PS4 and PC and I didn't have too many problems when playing. All I have to do is express my admiration for the persistence and perseverance of the development team is trying to keep the series current and modern.