Red Dead Redemption
shone on the scene, Techland’s Call of Juarez series showed rare moments of
genius in western-themed games. The series started in 2006, but in 2009 it
returned to the very beginning, in the form of a prequel called
Bound in Blood, which was released for PC, PlayStation 3, and Xbox 360
Bound in Blood followed the story of three brothers, two of whom we were able to play with. The McCall brothers were quick on the trigger and temperamental in drinking whiskey, and they were also declared deserters. It was the perfect recipe for chaos and the chaos they delivered. Ray was slower but killer with his revolver set. Thomas was more agile in movement and used a rifle instead of a pistol. In most cases, players could choose which character they wanted to play with.
Call of Juarez: Bound in Blood achieved significantly greater success
than its predecessor and by the end of 2009 had sold
more than a million copies. Unfortunately, Ubisoft and Techland did not
know how to use the momentum in the best way. The third part of the game,
called Call of Juarez: The Cartel, is set in modern times and in 2011 almost
destroyed the series. Fortunately, Call of Juarez returned once again in 2013
with a spin-off game called Gunslinger. We haven't seen him since.