In my first and only encounter with the Farming Simulator series, one of my biggest objections was that one farming simulation does not have a system of changing seasons (without user modes). That was simply inconceivable to me.
Fortunately, the future brings changes. The Giants Software development team has just announced a new release - Farming Simulator 22, and as the main novelty, they state the change of seasons: spring, summer, autumn, and winter. Each season will bring a slightly different look to the maps, and you can see a small demonstration in the image below.
In short, the FS 22 promises two new maps, more than 400 machines from 100 well-known manufacturers, improved artificial intelligence, and never better performance. The PC release will finally get support for DirectX 12, better optimization, and new techniques such as temporal anti-aliasing. Support for an even more complex modification on all platforms is also expected.
And when it comes to platforms, the game has been announced not only for PCs but also for PlayStation 4 and 5, Xbox One and Series X / S, and Google Stadia. The release date is not precisely determined, it was only said that the game will be released in the fall.