There is no doubt that Forza Horizon 5 looks wonderful. But how does it sound? - that's a question, given that quite often objections could be heard to the sound of the engine in the Forza Horizon 4. Well, the good news is that the Playground Games team paid a little more attention to the auditory aspect of the game.
They recorded 320 new engine sounds for vehicles, and that alone would be enough for optimism. However, the bigger news is that the game will use the raytracing technique for sound - something that is not heard very often. This will allow vehicles to sound different depending on what environment they are driving in. In theory, the same vehicle will sound different in the city and outdoors. That is - the vehicle always sounds the same, but the ride itself sounds different depending on how the sound of the engine is reflected or not reflected from the surrounding objects.
It is worth noting, however, that soundtracking in Forza Horizon 5 will only be supported on Xbox Series consoles, not on older Xbox One models.
From other information about Forza Horizon 5, the developers state that virtual Mexico will be the liveliest world they have ever made. This means that we will see a multitude of animals in it. There have been animals in Forza until now, but here their diversity will be greater, so in addition to the ubiquitous sheep, we will see donkeys, goats, wild dogs, and the like.
Furthermore, it was said that the possibilities of modifying drivers and vehicles will be the widest so far, and it was confirmed that we will again look for hidden and rare cars on the map.