On this day, exactly 14 years ago, we played Assassin’s Creed on the PC
platform for the first time. It was the Director’s Cut edition of the
first Assassin’s Creed, which was half a year late on the PC compared to the
consoles at the time but came in an expanded edition.
Ten years ago, Ubisoft and PC players didn't like each other because of piracy. At the time, there was no Uplay or Ubisoft Connect platform, and Ubisoft was reluctant to transfer its games to the PC. However, in the case of Assassin’s Creed, the pay on PC players paid off somewhat.
Namely, the original Assassin on consoles was quite a repetitive game, so its creators in the PC version decided to add four new types of missions. These were missions in which opponents on the roofs were eliminated, trade stands were destroyed, and there was also a race against time and a monitoring mission - of course. The game on the PC was also graphically more detailed, but it once had its price - you needed a dual-core processor, otherwise, you were in trouble.
It is interesting, however, that the PC version of Assassin’s Creed officially
became available on this day, but it came into circulation in the second month
of 2008 when the pirated version leaked. It did not allow the game to
be completed in its entirety, but it was still very popular among pirates. And
now it's somehow clearer to you why Ubisoft didn't like the PC platform.
According to Ubisoft, the game has been downloaded more than 700,000 times in the pirated version. By comparison, in the first months, Assassin’s Creed sold less than 40,000 copies on PC. Ubisoft later sued Optical Experts Manufacturing for alleged piracy.
As the original Assassin’s Creed to date has not received any remaster or appeared on the eighth generation of consoles, the PC version has been and remains the preferred gaming version. If you plan to play it these days be sure to check out the Overhaul mode which improves the graphics and adds support for playing on 21: 9 monitors.