Shooting and driving are the most common activities in games from the James Bond franchise. However, there were games in which we dealt with other things as well. The World is Not Enough from 2000, so a player in one mission sat at the gambling table and had to learn to play blackjack.
Unlike the previous Tomorrow Never Dies game, this Bond was played first-person. In addition to shooting and playing cards, he gave players control over a series of gadgets such as a mobile phone that unlocks electronically locked doors, micro cameras, etc. The plot of the game largely followed the script of the film of the same name but at times had original tasks.
The World is Not Enough had a total of 11 missions that could be completed in a fairly short time. The multiplayer component was also under development for a short time, but it was eventually abandoned. The production of the game ultimately lasted only a year and a half. Although critics were not thrilled with the final product, the game was popular and sold more than a million copies on the first PlayStation and then-Nintendo 64 consoles.