Spider-Man Remastered received support for 120Hz and VRR

Spider-Man Remastered received support for 120Hz and VRR

Spider-Man Remastered has been updated to version 1,007, which gives the game an improved performance - if you run it on the appropriate screen. In case you have a TV or monitor that supports image refresh at 120Hz, Spider-Man will be more agile and a bit smoother from now on.

Namely, although the game does not go at 120 frames per second, refreshing the image 120 times per second brings reduced input lag, or faster response controls, while the performance in Fidelity game mode increases from 30 fps to 40 fps.

This update also brings support for VRR or variable image refresh rates, making Marvel’s Spider-Man the first PS5 game to support VRR. As the game already had a stable performance, Insomniacs say the main effect of VRR will be a slight increase in maximum resolution. In case your TV supports both 120Hz and VRR, then the game unlocks the framerate, so depending on the scene it can be increased up to 50% - up to some 90 fps in Performance mode.

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